A test animation with the Broomstick I modeled in Maya on top of my rough animation. So I’ll be able to use it as reference. The plan is to trace over the 3d broom in 2D so the broom stays in it’s consistent shape and size.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s